Donald J. Bingle Writer on Demand TM May 2023 |
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Summer Convention Booth Sales Summer is upon us and while I won't be doing as many conventions and book fairs this year as I did last year, I have added a few print products to the mix which may be of particular interest to attendees. One of those is a print version of Tales of Gamers and Gaming, the first of my now seven book Writer on Demand series of stories by genre. It's got three good-sized tales about gamers which appeared in various DAW anthologies years ago, as well as a sample of one of my novels. The Kindle versions of my Writer on Demand collection have never been big sellers--I have no actual reviews of this one--but is is the type of small inexpensive, topical book that may be attractive to attendees of Origins Game Fair and other similar conventions. You can get it on Amazon in ebook (it's even in Kindle Unlimited) or print now or grab it at my booth. Either works for me--but if you do get it now or then, please consider posting an actual review of the collection on Amazon. Just go to the page, scroll down to reviews and click on the button under the bar chart that says write a review, then say whatever you like (but, no spoilers, please). Thanks so much. By the way, the Authors' Alcove at Origins in Columbus, Ohio on June 21-25 will be in the main Exhibit/Dealer Hall this year. Visit me there. |
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| | I Was First In Line For GenCon Event Registration For those of you obsessing today over the queue for event registration for GenCon or Origins or some other big gaming convention, going beserk over the minutes that have gone by without complete satisfaction, please do remember there was a time (yes, in those distant dark years before computers were everywhere) when GenCon's pre-registration booklet was sent out by mail. Worse yet, it was bulk mail, which meant wide variability on when different people in different places would get it. Worst, your registration (with check for fees) had to be sent in by mail (don't get me started on the fiasco of fax submission). That meant that when you got the bulk mail pre-registration form, you immediately started planning your schedule (I always started by creating a grid of RPGA events, semis, and finals because that is what I did every day eight to noon, noon to four, four to eight, and eight to midnight). No key word searches--just read the booklet and write things down. Make up a schedule, write it on the form (complete with event number), calculate your fees, write a check, make out an envelope, stamp it, then rush to the post office to get it in the mail as soon as possible. One year I was out of town on business when the booklet came in, so my wife called me at the hotel that evening and we worked out our schedules on the phone for a couple hours so she could send things in first thing the next morning. Though nerve-wracking, this process was generally effective in getting me the events I wanted ... until the unthinkable happened. You see, one year the folks at TSR got the forms back from all of the compulsive types on the first possible reply date, opened them, cashed all the checks, then lost/discarded/fireballed? the forms without processing them. I knew there was trouble when I saw my check had been cashed but I was mailed no tickets. Frantic calls trying to fix the situation did nothing to help. And so, I arrived at the University of Wisconsin Parkside the Wednesday afternoon before GenCon with no tickets. By the time I got there in the afternoon, the line for onsite event registration was already mammoth and it would not open until 8 a.m. on Thursday. Sure, it was a friendly crowd (except when the guy with bagpipes played for too long in one spot) and many, many gamers I know met lifelong friends in that line, but that line would not get me the games I wanted. Worse yet, the entire onsite process was pretty much a disaster in those days. You see, they would put up these giant pegboards with pegs on them. Each peg would have the pre-printed tickets for a given event hung on the peg (one-hole punch). In the room with the pegboards, there would also be a giant blackboard at the side with a list of sold out events listed by event number only. People would be let into the room ten or twelve at a time and would submit lists of six or so events to runners, who would then go look on the peg boards for the events and grab tickets, which could then be purchased near the exit. You had five minutes in the room, then were shuffled out with whatever you had managed to snag. There was a lot of pressure to get your first ask correct, because there was little time to figure out and ask for any replacement for a sold out ticket. Worse yet, since there were many single run, non-sanctioned events which were not in the pre-registration booklet, you had to do this on the fly once you got the onsite registration booklet, which they didn't give you until you got in the door and were in the last thirty feet of the line before you got shuffled in to make your selections. No pressure, no pressure at all. That wasn't going to work for me. No way, no how. But, what to do? Well, my brother, Rich, and I (probably Linda, too) wandered around the building at Parkside trying to get in so we could make our plea about lost forms to someone with authority. It being a large public building, we eventually got inside. In the course of our wanderings, we managed to snag a couple of the onsite registration booklets. SCORE! After plotting out our events, we then found some crazy busy TSR functionary and made our plea for special treatment because of the lost forms. No go, but they had lots of work which needed to be done before morning, so we struck a deal. We would carry product into the dealers' room and sort tickets for the pegboards ALL NIGHT for the privilege of getting to walk up to the table for on-site event registration right before they opened the door to the public. That's how I got to be first (or maybe second, behind Rich) in line for event registration at GenCon thirty-five or so years ago. We worked all night and they were continuing to work us without respite as the sun rose. In fact, they would have continued to work us for a number of more hours, except at five minutes to eight, we just stopped what we were doing and walked up to the table for event registration with our lists in hand. The people in line outside the glass doors were not exactly happy we did so, since they'd been there for the better part of a day and night, but they hadn't been carrying boxes and sorting tickets. Heck, they might have even gotten some sleep. So, when you pressed the button on your computer today for event registration for your favorite gaming convention and had to wait thirty, forty, or even more minutes for the computer to tell you what events you got, after doing your wish list with keyword sorting at a relaxing pace over the last several weeks, don't expect too much sympathy from me. First, I was there right along with you--I got only 4 of my 11 events for GenCon 51 a few years back after having hit the submit key within a second of it becoming active. But, more importantly, even though I spend more time writing than gaming now (www.donaldjbingle.com), I've been there with you for close to forty years and I have old, single-hole punched, pegboard tickets to prove it. Donald J. Bingle RPGA# 19722 Origins Game Fair Schedule June 21-25, 2023 Columbus, Ohio I'll be spending most of my time in the Authors' Alcove area of the Exhibit Hall, but I am scheduled to participate on a few panels. I hope to see you there. Here's my schedule: Friday, 10 a.m.: So You Want to Write Saturday, 3 p.m.: Writing for Anthologies Sunday, Noon: Things I Did Right in My Writing Career Sunday, 1:00 p.m.: Social Media . | | |
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| | The Three Rs: Reading, Reading, and Reading I know, I know, you're a writer, so you want to read something about writing, not reading. After all, you've been reading practically all your life, from Dick & Jane, to The Hardy Boys and Nancy Drew, to comic books, to Lord of the Rings, to summer beach reads, to Playboy and Cosmo (for the articles, of course!), to the great classics (whether because you had to or you wanted to), to endless work memos, to instruction manuals for Ikea furniture and Christmas bicycles, to trashy guilty-pleasure novels, to blogs, posts, and tweets, to obits. So why am I writing a blog about reading? Because writers need to read. Here's why:
Readers make better writers: Would you try your hand at brain surgery without studying up on the topic? Would you book Carnegie Hall without singing in the shower or, at least, watching American Idol? Would you have children without ever having bothered to be one yourself? No. So what makes you think that you can write something people will want to read if you don't read much yourself?
You can't understand what makes a good story or book if you haven't bothered to read any--both good and bad. You won't understand anything about grabbing the reader's attention, developing characters, crafting artful prose, conjuring up realistic-sounding dialogue (which actually isn't realistic--it's better than realistic because it leaves out all the boring parts), or dropping subtle clues and foreshadowing in service to a suspenseful and compelling plot, if you don't read. And, while writing can be cinematic, don't think that just watching TV and observing people at the park amounts to the same thing. Those situations have visual and other sensory cues that writing doesn't have unless you find an artful way to add them in.
This isn't about trying to mimic someone else's style or making sure you include a checklist of items. We've all been at a picnic or party where one of our neighbors or not-so-close friends mistakes a recitation of facts as a story when it's not a story, it's just something that happened, with no plot arc, twist, social commentary, or compelling action or character development to engage you, as the listener. You need to read to find out what makes a story, what works and what doesn't work in engaging and maintaining your interest. Sure, not everyone is interested in the same things, but unless you know what works for somebody (hey, that's you), it's hard to put together what works for enough people that someone will publish and/or read your story or book. And, trust me, putting together something that works is a whole lot harder than complaining about something that doesn't. Everybody's a critic; not that many people are actually writers.
Reading Your Own Work Helps Both It and You: Once you've actually read (both inside and outside your preferred writing genre--you'd be amazed what you can learn about writing from reading in other genres) enough that you've written something you think is passable, the next phase is to read your own work. First, read your latest draft out loud. Doing so will improve your rewriting in several ways. Sure, you'll find some typos and grammatical errors that crept in because your brain automatically reads things you wrote the way you intended--glossing over errors; your mouth won't do that. You'll also find some poorly placed attributions. (E.g., When, as you are reading along aloud, you come to a sentence like "'Come , over here right now,' he whispered after dimming the lights." and you read the dialogue in a normal voice, not noticing it was supposed to be whispered until you got to the attribution, you may suddenly realize that perhaps the sentence should have read. "He dimmed the lights and whispered, 'Come over here right now.'") Reading your material aloud also helps find repeated words, awkward syntax, and long, boring sections.
Reading your work aloud is also good practice for reading your work aloud ... in public. Nothing showcases that your work is worth reading like enticing an audience with a snippet that makes them sit up and notice. That means getting over your jitters, working to improve both your enunciation and the emotional resonance of your reading, and taking control of your audience. You can't do that if you have your head down, looking at your draft, as you mutter your way through your work as quickly as possible. If you don't think your work is exciting and compelling and worthy of being heard, why should your audience want to buy it?
Read Your Audience: How can you hope to write compellingly for an audience if you never pay attention to their responses to your work? In a public reading you do this by maintaining eye contact and gauging their reactions. Are they bored? Do they lean forward (and not just because they can't hear you)? Do they laugh or smile at the right parts? If not, why not? Do they look confused when they should? Do they look confused when they shouldn't? You can't be sitting over the shoulder of everyone who reads your story or book. It's creepy when they know you're there and breaking and entering when they don't. Reading in public is the closest you can ever get to simulating such stalkerish behavior within the bounds of the law.
And, when reading in public isn't available or isn't sufficient (sure, you can read a chapter, but usually not a whole story or book), you need to read the reviews and critiques posted about your writing, and not just the nice ones (Thanks, Mom!) Sure, you may think some of the critics clueless ignoramuses or unduly harsh or even notorious suck-ups, but some of those reviews and critiques have important things to say, both good and bad. Turn off your defensive tendencies, read the comments, the LET THEM SIT for awhile, and then come back to them. Choose to let the worthwhile comments guide you and improve your writing. Sure, sometimes critics will disagree with each other. Sometimes they will be wrong. Learning to separate the wheat from the chaff is an important skill for a writer. You might not learn anything valuable from your audience, but if you don't read the reviews, critiques, and comments, you are absolutely guaranteed not to learn anything at all from them.
Remember, real estate might be about location, location, location, but writing is all about reading, reading, and reading.
And, if you ever become a rich and famous author, contact me. I'd be happy to do a reading with you. Reading in pairs or groups is a great way to expand your potential audience. | | |
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The Dick Thornby Thriller Series The omni version of The Dick Thornby Thriller Series became available this year. Now you can give an entire series of exciting spy thrillers about a regular guy who takes on some of the biggest and most bizarre conspiracy and disaster theories you can find on the world wide web in one honking big book. If ebooks aren't your thing, you can grab Net Impact, Wet Work, and Flash Drive in print here. And, both Net Impact and Wet Work are available in audio. See the links at the end of this newsletter. And, if you want to start off an Audible subscription with either Net Impact or Wet Work, go here or here, respectively. Dick Thornby isn't Hollywood's idea of a spy. He's a new kind of spy for a new kind of world. |
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Donald J. Bingle is the author of seven books and more than sixty shorter works in the horror, thriller, science fiction, mystery, fantasy, steampunk, romance, comedy, and memoir genres. His books include Forced Conversion (near future military scifi), GREENSWORD (darkly comedic eco-thriller), Frame Shop (murder in a suburban writers' group), and the Dick Thornby spy thriller series (Net Impact, Wet Work, and Flash Drive). He also co-authored (with Jean Rabe) The Love-Haight Case Files series (a three-time Silver Falchion winning paranormal urban fantasy about two lawyers who represent the legal rights of supernatural creatures in a magic-filled San Francisco; Book 2 just came out). Don also edited Familiar Spirits (an anthology of ghost stories). Many of Don's shorter works can be found in his Writer on Demand TM collections. Get the audiobook version of Net Impact at Audible.com, Amazon, and iTunes and the audiobook version of Wet Work at Audible.com, Amazon, and iTunes. Full disclosure: Various links in my newsletter or on my website may include Amazon Affiliate coding, which gets me a small referral fee (at no cost to you) if you purchase after clicking through. |
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